[Quack V: Omelette of Doom]
Quack VQuack V
 
[SeaLeft Studios]
 

Release History
Version 1.2 - Released December 2014

  • Added new "Kid Mode" difficulty setting, which provides unlimited ammo, enemies that don't toss eggs, and three new "shooting gallery" levels!
  • Added new Video Option to toggle between smooth and classic "Jaggy Graphics" modes.
  • Added new "Quick Configure" buttons to Control Options to allow contorls to be default to mouse/keyboard or to game controller settings in one click.
  • Added check when game starts to warn it may run slow if OpenGL hardware support is not available.
  • Added a couple new detail textures to each level.
  • Enhanced game to clean up extra temporary files when no longer needed.
  • Improved keyboard support on menu screens so poitner can be moved more fluidly with keyboard.
  • Moved settings.ini file from application directory to the player's Windows Application Data directory to better support multi-user system configurations.
  • Moved saving of screenshots from application directory to the player's Windows Pictures directory to better support multi-user system configurations (note: previously created screenshots will remain in the application directory).
  • Corrected game controller support so, you know, the game can actually be played with a controller (improves sensitivity, dead zone detection, and player move rate).
  • Corrected position of launcher and game window to appear on primary monitor instead of an arbitrary monitor.
  • Corrected Control Options so the names of controls do not overprint their boxes in the control list.
  • Corrected issue that was causing screenshots to be saved as all black on Windows 7 machines.


Release History
Version 1.1 - Released December 2010

  • Smaller download and install size.
  • Added ability to change between fullscreen and windowed mode in options menu.
  • Added new "XRAY" chat code that reveals position of pickups and enemies on game map.
  • Improved graphics for mission briefings.
  • Improved mouse support for mice with more than three buttons.
  • Improved game controller support now recognizes more buttons and axes per device.
  • Corrected game launcher to display in center of primary monitor in multi-monitor setups instead of center of desktop.
  • Corrected start up issues that caused game to display only black on some video cards.
  • Corrected in game resolution changing that caused graphical corruption on some video cards.
  • Corrected issue that would prevent eggs crossing tables and counters when thrown from certain directions.


Version 1.0 - Released December 2006


Copyright © 2003-2024 by Richard Hoover. All rights reserved. No reproduction without permission.